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Real-time spatial and multi-reflection sphere rendering based on WebGPU
8K texture based on WebGPU
Learn WebGPU #7.2 Lighting Demo
PBR based on WebGPU
A new post effect of Global Fog is provided based on WebGPU
WebGPU by Examples (5): Blinn-Phong Light Model
Learn WebGPU #4.1 3D Transform Introduction
WebGPU by Examples (6): Point Light Model
Graphic3D is supported in Orillusion based on WebGPU
God Ray is widely used in games to show light and shadows
Editable Camera Path Animations using Orillusion WebGPU
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Last Updated: October 26, 2026
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Summary
This Web3D Rendering Engine based on pure This new feature could enhance the spatial Although 4K texture is good enough in most cases, we manage to support 8K anyway! # A new feature of fog is released in This is the 5th video of a new video series " This is the 6th video of a new video series " Combine multiple models into just one draw call and the property of transform and material could be controlled separately. God Ray is widely used in games to show Quite cool feature for the camera control! #
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