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Learn WebGPU #4.2 3D Transform Demo
8K texture based on WebGPU
Real-time spatial and multi-reflection sphere rendering based on WebGPU
GUI feature is provided by Orillusion based on WebGPU
High-performance flying line using Orillusion based on WebGPU
WebGPU for Beginners: First Person Camera
PBR based on WebGPU
A new post effect of Global Fog is provided based on WebGPU
Learn WebGPU #4.1 3D Transform Introduction
Slipface: Real-Time Sand Deformation in the Browser (WebGPU)
A shooting game demo developed by Orillusion based on WebGPU
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Last Updated: October 26, 2026
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Summary
Deeply grateful to the community developers! Sample link: ... Try Floyo now: floyo.ai/. Most people control Seedance 2.0's We could finally handle the mesh in Where to find us? Course Github: github.com/ Although 4K texture is good enough in most cases, we manage to support 8K anyway! # This new feature could enhance the spatial effects apparently! Thanks for the great work from GUI provides high-performance user interface rendering capability. Anyone could have a try now! # gamedev code: github.com/amengede/ A new feature of fog is released in Slipface is an off-road racer that runs in the browser, built A cool physics demo! Maybe we could add more to make it as a FPS game~ #
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