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Coding Adventure: Simulating an Ecosystem
Coding Adventure: Ant and Slime Simulations
Coding Adventure: Solar System
Coding Adventure: Coding a Coding Game
Coding Adventure 140
Coding Adventure: Simulating Fluids
Coding Adventure: Portals
Coding Adventure: Procedural Moons and Planets
Coding Adventure: Chess
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Last Updated: October 27, 2026
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Summary
I got a bit tired of my simple heightmap-based planets and decided to experiment with generating them using the Marching Cubes ... The planets in my solar system project are looking a bit hostile and uninviting, so in this video I'll be attempting to add some cozy ... Until today, the Fluid Simulation has been confined to a tiny box. Let's set it free on a planet, with a little orbiting moon, and see ... A small exploration of an algorithm inspired by ants, and some little experiments into simulating some of the behaviour of ants and ... Experimenting with gravity and attempting to make a miniature, explorable solar system. Watch the next solar system video here: ... Attempting to create a little game where Let's try to convince a bunch of particles to behave (at least somewhat) water. Written in C# and HLSL, and running inside the ... Experimenting with portals, for science. The project is available here: github.com/SebLague/Portals/tree/master If you'd ... Trying to generate some simple little moons and planets to fly about and explore. Inspired by the (incredible!) game Outer Wilds. My attempt at creating a little chess playing program! Think you can beat it? Give it a go over here: sebastian.itch.io/chess-ai ...