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Godot 4.6 - LPVGI vs SDFGI vs VoxelGI - (Sponza/Bistro)
Godot is M*rdering Other Engines
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Last Updated: October 26, 2026
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Summary
Presented by David Walter at GodotCon Boston 2026 I created global illumination (ray tracing) that runs very smoothly on mobile. In this video we take a proper look at the new LPVGI isn't meant to replace any specific technique, it's a very rough approximation, but its "over the top" look, very cheap ...