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Last Updated: October 26, 2026
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Summary
Almost 20 years ago, in 2005, I've released my first game of the I've decided to make a remaster of the very first Added a little bit of Darks Souls into the game: now you can roll to evade bullets. It wouldn't make you a superhero, but might be a ... Added grenades. In early EW games grenades were slow, but effective way to take out an enemy behind a corner. This time I've ... A new devlog format - this time more talks and an overview of what we did since the start of the development. Wishlist Taught the enemies to use covers. Covers are new mechanics for The process of making destroyable buildings for the game. Big thanks to Libre Fracture 2.0: ... Which view is better - angled or pure top-down? Both will be available, but I must decide which should be set as a default. Wishlist ... AI: Noob vs Pro Wishlist now: store.steampowered.com/app/3648480/Endless_War/?utm_source=youtube # Made the roofs disappear when you walk into a building or get too close. A must-have feature for urban levels. Wishlist now: ... Added some dogs into the game Wishlist now: store.steampowered.com/app/3648480/Endless_War/?utm_source=youtube ... Tried various environment asset packs. These are not actual in-game levels, but they show how the game might look. Which type ...